var wowLevelPrices = new Array();
var levelPriceIndex = -1;
function wowLevelPrice( startLevel, endLevel, price, time ) {
this.startLevel = startLevel; 
this.endLevel = endLevel; 
this.price = price;  
this.time = time; 
}
function addLevelPrice( startLevel, endLevel, price, time ) {
levelPriceIndex++;
wowLevelPrices[levelPriceIndex]=new wowLevelPrice( startLevel, endLevel, price, time );
}
addLevelPrice(1,10,6.75,6);
addLevelPrice(10,11,2.26,2);
addLevelPrice(11,12,2.26,2);
addLevelPrice(12,13,2.26,2);
addLevelPrice(13,14,2.26,2);
addLevelPrice(14,15,3.37,3);
addLevelPrice(15,16,3.37,3);
addLevelPrice(16,17,3.37,3);
addLevelPrice(17,18,3.37,3);
addLevelPrice(18,19,3.37,3);
addLevelPrice(19,20,3.37,3);
addLevelPrice(20,21,3.37,3);
addLevelPrice(21,22,3.37,3);
addLevelPrice(22,23,3.37,3);
addLevelPrice(23,24,3.37,3);
addLevelPrice(24,25,3.37,3);
addLevelPrice(25,26,3.37,3);
addLevelPrice(26,27,3.37,3);
addLevelPrice(27,28,3.37,3);
addLevelPrice(28,29,5.63,5);
addLevelPrice(29,30,5.63,5);
addLevelPrice(30,31,5.63,5);
addLevelPrice(31,32,5.63,5);
addLevelPrice(32,33,4.5,4);
addLevelPrice(33,34,4.5,4);
addLevelPrice(34,35,4.5,4);
addLevelPrice(35,36,4.5,4);
addLevelPrice(36,37,4.5,4);
addLevelPrice(37,38,4.5,4);
addLevelPrice(38,39,4.5,4);
addLevelPrice(39,40,4.5,4);
addLevelPrice(40,41,4.5,5);
addLevelPrice(41,42,5.63,5);
addLevelPrice(42,43,5.63,5);
addLevelPrice(43,44,5.63,5);
addLevelPrice(44,45,6.75,6);
addLevelPrice(45,46,6.75,6);
addLevelPrice(46,47,6.75,6);
addLevelPrice(47,48,6.75,6);
addLevelPrice(48,49,6.75,6);
addLevelPrice(49,50,6.75,6);
addLevelPrice(50,51,10,9);
addLevelPrice(51,52,10,9);
addLevelPrice(52,53,10,9);
addLevelPrice(53,54,7.9,7);
addLevelPrice(54,55,7.9,7);
addLevelPrice(55,56,7.9,7);
addLevelPrice(56,57,7.9,7);
addLevelPrice(57,58,7.93,7);
addLevelPrice(58,59,8,7);
addLevelPrice(59,60,8,7);
addLevelPrice(60,61,10,15);
addLevelPrice(61,62,10,15);
addLevelPrice(62,63,10,15);
addLevelPrice(63,64,10,15);
addLevelPrice(64,65,10,15);
addLevelPrice(65,66,10,15);
addLevelPrice(66,67,10,15);
addLevelPrice(67,68,10,15);
addLevelPrice(68,69,10,15);
addLevelPrice(69,70,10,15);
addLevelPrice(70,71,12.5,24);
addLevelPrice(71,72,12.5,24);
addLevelPrice(72,73,12.5,24);
addLevelPrice(73,74,12.5,24);
addLevelPrice(74,75,12.5,24);
addLevelPrice(75,76,12.5,24);
addLevelPrice(76,77,12.5,24);
addLevelPrice(77,78,12.5,24);
addLevelPrice(78,79,12.5,24);
addLevelPrice(79,80,12.5,24);
function countLevelPrice( startLevel, endLevel , pricemul, priceadd, timemul, timeadd){
var return_str="";
var price=0;
var time=0;
for(i=0;i<wowLevelPrices.length;i++){
if(wowLevelPrices[i].startLevel <= startLevel && wowLevelPrices[i].endLevel > startLevel){
price+=wowLevelPrices[i].price;
time+=wowLevelPrices[i].time;
}else if(wowLevelPrices[i].startLevel >= startLevel && wowLevelPrices[i].endLevel <= endLevel){
price+=wowLevelPrices[i].price;
time+=wowLevelPrices[i].time;
}else if(wowLevelPrices[i].startLevel < endLevel && wowLevelPrices[i].endLevel >= endLevel){
price+=wowLevelPrices[i].price;
time+=wowLevelPrices[i].time;
}
}
price=parseInt(price/6.5);
time=parseInt(time/2.2);
if(price<15.99) price=15.99;
if(time<24) time=24;
return time+","+price;
}